![]() How do you improve upon a game that’s already considered perfect by many while making sure you don’t alienate the already passionate fanbase by going in a bold new direction? For a good while after the release of the RE2 remake, I thought that maybe we don’t need a remake for RE4, but it wasn’t until I replayed it did I realise that a finer vision is very much needed. However, the announcement for the remake of Resident Evil 4 did fuel me with a lot of scepticism. ![]() Reviving the Resident Evil franchise with Resident Evil VII: Biohazard and then keeping you occupied between the release of their mainline entries with remakes of Resident Evil 2 and 3, the developers have done their best in putting out consistent titles that have delivered big time. Over the last few years, Capcom’s output in gaming has been absurd. ![]()
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